an elven goddess created for my Daylands Dungeons
and Dragons campaign.
known as the Lady of the Seas, the Tidechanger, the
Voice of the West Wind, the Queen of the Dolphins,
the Stormturner, the Sailor's Chance, the Spirit of
the Waves, and many other names, is one of the
Children of Lethia. She is worshipped in the elven
lands of Esselan, scattered across the western seas
of the Daylands.
Valiel is a
goddess of water, air, travel, luck, and chaos.
With her, nothing remains the same for long. She is
worshipped by those free in spirit, who value
novelty more than comfort, and opportunity more
than security. She turns the winds and tides at her
own whim, and none understand her motives. Sailors
make offerings to her (although they do not trust
her), and travelers carry sea shells in their
pockets as luck charms. Her priests and priestesses
hold shells to their ears and listen for her
whispered voice, seeking clues to the unfolding
dance of fate.
animal and holy symbol is the dolphin, but she
loves all sea creatures, preferring them to
land-dwelling animals, even the elves who worship
It is said
that the spirit of Valiel resides ever in the deep
waters, far from land, and that she does not speak
with the other gods unless they seek her out in her
In art, she
is sometimes depicted as an elven mermaid or selkie
with blue or black hair, or as an elf maiden with
her cloak billowing behind her like a
followers do not adhere to a code of belief or
behavior as such, but tradition has it that she
looks with favor on those who
- Do not
settle in one place to long, but always seek new
ways and new lands.
slavery in all its guises and forms.
the forces of nature, and defy those who seek to
disturb or pervert the ways of